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Someone made a near perfect JS port of SMB https://github.com/FullScreenShenanigans/FullScreenMario


When the Nintendo page showed "now loading," I was hoping Nintendo had posted their own javascript version of SMB...


Thanks for sharing this! it got me playing like a kid ;)


Feels a bit slow to be called "near perfect" but cool, I always love seeing Mario projects :D


the NES ran on an 8-bit processor at nearly 1.79 MHz with 2 kB of slow onboard work RAM. On the surface it would seem we could expect a 32-bit or 64-bit CPU sixteen generations later running at between 2 and 4 GHz with dozens of times that memory in just L1 cache, to be able to match that. But then Javascript is a helluva drug.


Did Mario always have this much... inertia?




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