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Or, by sending the traffic over all routes, there is no way to keep one server from monopolizing all traffic, because each route is oblivious to the stress currently being experienced by all its peers. It has to set a policy using local data, not global data.

The usual failure mode for clever people thinking about software is taking their third person omniscient view of the system status and thinking they can write software that replicated what a human would do in that situation. We are still so very far from human level intuition and reasoning.



Ultimately one server cannot inject more than one link worth of traffic (e.g. 100 Gbps) into the network which is a tiny fraction of total capacity. Researchers have gotten really good results with "spray and pray" for sub-RTT flows combined with latency and queue depth feedback for multi-RTT flows.


Spray and pray sounds like a reasonable fit for UDP, no?

We’ve had these sorts of bottlenecks before, and they didn’t last. It’s always possible something fundamental changed, but it’s also possible that we are doing something wrong as the motherboard or OS levels and adopting new solutions puts us right back in that space where a couple of servers can easily saturate a network.

If a network card can move data as fast or faster than the main memory bus on a computer then what are we even doing? Should we be treating each subsystem as a special purpose computer and turn the bus into a network switch?


You just described the motivation behind infiniband (and RDMA in general)


The network is the computer™


Well, I mean yeah, that silly slogan is definitely rattling around in my head.


And we could totally construct systems that take some approximation of a global internet state into local routing decisions. But that might devalue some incumbent player's position in the market (or create a new privileged set of players) so even if we made a POC, it wouldn't get adopted.




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