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At the moment, it's mostly the framework's job. You write your handler and call the libs for interacting with i/o.

Posting a job ( aka function call) on a queue for async programming is also very very easy.

There's nothing like coroutines or channels though. So you're back to mutex and OS thread constraints in terms of the number of spawnable threads.



Thanks for that explanation... so in short is not ready yet. Go's channels is what makes it seamless. So few choices for solid concurrency today.




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