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Working on a similar product but using peer to peer live video streaming. Since the data does not touch the server, there are no scaling problems.


There are a couple of cool P2P companies out there like http://www.streamroot.io/ or https://www.peer5.com/


Who's the target market? I think I'm a bit jaded as my first thought was this would open up the streamer to get DDoSed every time they try to stream


One-to-many or one-to-one?


one to many




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